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Soundwave said:

 

Reduce the resolution to 540p for undocked, and 720p docked, reduce frame rate to 30 fps, cut the lighting effects back a bit, scale down the geometrey a tad and I could see this running on Switch. 

I think it would sell very well on Switch too. Fantasy/quest games like Zelda, Fire Emblem, Monster Hunter, Xenoblade for whatever reason are doing really well on Nintendo platforms. In Japan a lot of people are going to want to play this portably too. Square-Enix could make a lot of $$$ with this. 

It's already doubtful that the PS4 version will run  higher than 30 fps, so the Switch version would be like 15 fps even with worse resolution. We would get a FF15 on Switch a lot earlier than FF7R, and remember that they said they're not even thinking about it because they don't think FF15 can run on this console. 

 

Anyway, they seem to have at least a marketing deal with Sony, so we shouldn't see the other versions before the release of the PS4 version. Fake "rumor" based on the port begging made everywhere when we didn't see "PS4 exclusive" at the end of the first trailer. Would be already more plausible if it said "PC version".