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curl-6 said:
Peh said:

That's great. Now tell me why Nintendo didn't use AA for Mario Kart 8. Like Pemalite said, I don't wanna hear excuses.

I'm not privy to the reasoning behind EAD's decision, but that doesn't mean we shouldn't automatically accept Nintendo not meeting a more than decade-old technical standard.

The issue here is that you pretend to know more than Nintendo does in this regard. It's their development team, and we already both know that Nintendo used AA in the past, and obviously left it out for Mario Kart 8. If it was easy to implement or if there are still resources left for them to use, then they would probably add it. But fact is, they didn't. And you and me and even Pemalite don't know the real reasoning behind this decision. So we have to go with what the are offering us. Just accept it. Simple as that. If they decide to patch it later in and it doesn't look like shit, then great. I am not and never have argued against AA in general. I just don't like washed out screens. And there are different methods of AA to achieve a visualy good effect, but we still don't know why they opted it out.



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