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KLAMarine said:
leo-j said:

Which is why I don't see the switch lasting long..... 

Unless the Switch goes "upmarket" and "focuses on big experiences".

This is in trouble:

If it has to compete with this:

The problem here is FREE beats buttons. By a mile, for most people. And for many people who are not very good at video games, no buttons and more simple interfaces is actually a bonus not the negative. A lot of people on this board don't grasp these two concepts. Free > buttons, smartphone convienance and accesibility > dedicated portables. Free is huge, huge, huge. 

You have to go to a higher point today to justify the portable gaming concept and the large problem of asking people to pay for portable games these days. So yeah absolutely, this goes to another level:

Combined with the ability to play HD games on TV, the above can appeal to core gamers. Switch has to maintain a large group of gamer enthusiasts. Which is a good thing. The library will be better in the long run for it. 

You can call it what you want, but the game has changed. The same ol' stuff portables have been doing for the last 15 years doesn't cut it anymore, you gotta bring a lot more to the table if you're going to have an audience interested in spending their money.