zorg1000 said:
i dont think its going to be any one game style that makes Switch unique, it will be the variety of software (AAA, indie, Japanese, kid/family, single player, online MP, local MP, casual, hardcore) and the freedom to play anywhere, anytime, anyway you want that makes Switch unique and successful. |
They must maintain the console style games though, I will say it now, they are going to get themselves into trouble if they veer too far away from that.
The other types of games can be support/filler but do not confuse apetizers for a main dish. People are coming to this restaurant for the main dish.
If they start to do things like market primarily to kids and try to sell the platform on a lot of small 3DS/Vita like games they are going to play right into the hands of the mobile competetion. You need to have the higher end games to draw a drastic difference in the eyes of consumers, otherwise they will just think of it as a standard handheld and that's a shrinking market.
If you removed Zelda from the current Switch and replaced it with even 10 more indie/kids/variety games ... the system would be collecting dust on store shelves, I have zero doubt about that.