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Mummelmann said:
Contrary to popular belief, I think that big immersive games will be the least important titles for the Switch, as far as its handheld capabilities and appeal are concerned anyway.

I think the reverse. That's what makes the Switch unique. Home sized experiences on the go. 

There's only a small market left for "small/medium" experiences because mobile can seep into that territory and has made that a red ocean. Mobile doesn't need buttons because it has its own killer app -- free, which evens the odds, or puts the odds in its favor even. 

That leaves a nichey audience base of people who like things like weird Japanese RPGs and other off-beat titles, and that doesn't really amount to much. Vita tried to sell off these experiences and indie games and got nowhere. 

Those games are OK as support titles but they're not going to sell systems. Things like Zelda and Mario Odyessy will.