Zod95 said:
It matters because PSP ended up with a third of the handheld market share, despite all the efforts Sony made to turn the tide and re-position PSP (to have "the things fixed with revisions", as you say). Regarding your lists, where's Wii Fit U and New Super Luigi U ? It seems you didn't sweep everything. How can I trust those lists? Also, Nintendo followed a different strategy with WiiU, publishing more games produced by others. Thinking about the first 18 months, you'd have to add: Lego City Undercover, Mario & Sonic Olympic Winter Games, Bayonetta 2, The Wonderful 101, Monster Hunter Tri, among others. After all that, would there still be a difference? Maybe. Maybe not if other criteria is considered (first 12 months, first 24 months,...). There's no substantial difference between Wii's and WiiU's software support. The major difference is in the sales (which creates the illusion that the Wii was better supported). Do you think NS will be substantially more supported than WiiU? We can bet on that too if you want. |
Someone doing better than you doesnt mean you did bad. Fact of the matter is that PSP sold really well, DS is the best selling handheld ever by a wide margin so being outperformed by it isnt really anything to be ashamed of.
Regardless, one example does not make a rule. Sure, PSP revisions did not increase demand by a huge margin but why are we ignoring the revisions that did have a positive affect like GB Pocket/Color, GBA SP, DS Lite, etc?
Also, I never said all Nintendo needs to do is release a revision and everything will be honky dory, you said Switch has a few flaws that make it less than ideal for handheld gamers and i simply pointed out that those flaws can potentially be fixed with a revision.
Sorry, I missed Wii Fit U but New Super Luigi was DLC, thats why i did not include it. Even if you add those 3rd party games that Nintendo published, the result is the same. Lego City was March, 4 months after NSMBU & NL and 3 months before G&W. W101 was Sept, M&S was Nov but then we have to add M&S for Wii as well. The point remains the same, Wii had a steady flow of releases while Wii U regularly went months without releases. Even if we extend that to 3 years or 4 years.
Also it seems you missed the part where Wii had more games in 1 year than Wii U had in 4. Wii had 196 games by the end of 2007, Wii U had 165 games by the end of 2016.
When the herd loses its way, the shepard must kill the bull that leads them astray.







