Soundwave said:
The hardware struggles to run that game at times, and that's a launch game. If EAD has bigger ambitions in the future, they are likely going to have to scale them back. The 25GB/sec memory bandwidth is problematic I think for Nintendo in particular. Even the Wii U has a memory pool of eDRAM that's considerably faster than that, but going with the stock Tegra X1 made sense precisely because they can just swap in new Tegra chips as time goes on. |
Aren't launch games usually running worse than anything that comes after it?
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