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ArchangelMadzz said:
zorg1000 said:

go back and read what i previously said, it seems like you have forgotten or you hoped that i had forgotten.

 

i have been saying they need to sell significantly more from the get go. this is what i said at the beginning of our discussion:

"Nintendo IP would have to sell alot more than they currently do in order for going 3rd party to be worthwhile"

 

i never said bigger install base cant potentially lead to higher sales, this is what i said:

"as for bigger install base automatically equaling bigger sales, thats not how it works."

 

as for 200m vs 10m install base, i already addressed that earlier:

"obviously when a game is stuck on a device with an extremely low install base like Wii U or Vita than it limits a games potential but there really isnt any reason to assume Switch will do as poorly as them."

 

at this point your arguments arent making sense.

How is ' as for bigger install base automatically equaling bigger sales, thats not how it works.' and 'you said bigger install base doesn't equal more sales' not the exact same thing? Honest, explain that to me. 

So you're saying you agree with everything I'm saying except the fact that they would sell enough on the other systems to make it worth it? Cause then we can just go on from there if that's accurate. 

Automatically is the key word, a bigger install base allows for a game to have higher sales potential but reaching that potential is not gauranteed. Earlier in this thread I gave multiple examples of franchises that did not see any notable growth by being on a significantly higher install base so you can not just assume that a game will sell better on a higher install base.

The best selling Zelda & 3D Mario games are on Nintendo's 8th best selling platform. The best selling Metroid is on Nintendo's 9th best selling platform. Kirby has consistently sold about 2 million give or take for 20 years on install bases ranging from 20-155 million. Pokemon has consistently sold 15-17 million for 15 years on install bases ranging from 65-155 million. Fire Emblem has sold over double on 3DS than it did on GBA, Wii & DS which each had higher install bases. The list goes on.

That is proof that a significantly higher install base does not guarantee that a franchise will have greater sales.

There are many other factors at play like does the platform have an active userbase interested in that genre? For example, can you show me any games similar to Nintendogs, Rhythm Heaven, Mario Party or Style Savvy that have done well on PS4/XBO? There aren't any that I can think of, these games belong to genres that have little to no presense on those systems so its illogical to expect them to see notable increases.

Will the game have stiff competition from other big franchises in that genre? I'm sure Breath of the Wild would sell great on PS4/XBO but at the same time PS4/XBO are pretty flooded with open-world/action/adventure/RPG games. Grand Theft Auto, Fallout, Elder Scrolls, Dragon Age, Skyrim, Red Dead, Mass Effect, Final Fantasy, Dark Souls, Just Cause, The Witcher, Batman Arkham, Watch Dogs, Assassin's Creed, Far Cry, Metal Gear Solid, Shadow of Mordor, etc. Is it possible that these games could help boost Zelda sales? Absolutely possible but at the same time it could get lost in the crowd and the increase would be minimal.



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