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160rmf said:
Miyamotoo said:

Any surface in world, you cant climb on surface in shrines and dungeons, but Shrines and dungeon are small so there was no point to be used Hookshot even there.

That's a shame. Hookshot gives a lot more to previous Zelda than just reach higher areas.

No its not shame, I loved Hookshot in previous Zelda games, but in this game simple there is no fit for Hookshot with design of game.

 

 

Vini256 said:
Miyamotoo said:
There is no place for Hookshot with design of this Zelda.
What would be point of Hookshot if you can already climb on every surface in game and when you can paragliding.

As someone who still hasn't played the game (Will do very soon!) but heard complaints about raining when climbing, the hookshot could definitely be useful. It could allow you to climb during rainfall and also let you climb faster in general.

@ OP, some things I want for the next Zelda game (No point in trying to "fix" BotW imo, it is what it is):

- The epic title screens. They made BotW's menu pretty boring for some reason.

- Begin able to find rupees/hearts in grass again. Obviously would need to be limited so it doesn't make cooking pointless, maybe only specific grass spots would give those. Maybe taller/darker grass could work.

- Traditional dungeons and items (Maybe hide the items in the overworld instead of the dungeons that use it, to encourage exploration).

- I'm 50/50 on weapon durability. If they can improve it, by all means keep it. Otherwise, do something different.

- Loftwings. Such a missed oportunity to have a huge open-world and not be able to fly in it.

- Finally, audio options. If you want to keep voice acting, fine, but please let me at least turn it off or change the language, I don't want my Zelda characters speaking english all of a sudden.

Point of rain is that weather affect how you play game, so having Hookshot would again go against design decisions of game.

 

I think it's pointless to give examples how to "fix" game that you still don't play.