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Zarkho said:
Miyamotoo said:
There is no place for Hookshot with design of this Zelda.
What would be point of Hookshot if you can already climb on every surface in game and when you can paragliding.

The point would be reaching certain vertical points faster, and being able to get some items from the distance without climbing/getting to them (for example, taking enemy basecamp weapons from mid-distance without alerting them. There are plenty of mechanics that could be implemented around the Hookshoot).

But yeah, I agree, having it in the game is not as important/interesting as the other points  =)

That would broke lotsa design decisions with this kind of Zelda, for instance Stamina would be much less important, in short there was no place for Hookshot in this Zelda.