shenlong213 said:
Don't know about what technical you said, but GPU clock of the Switch is slightly better than Xbox One GPU, if you doubt about the Switch specs |
Oh dear...mate, not to be rude, but you really don't know much about hardware, do you?
First of all, XOne's GPU runs @853MHz, while GPU part of X1 inside Switch runs at 768MHz when docked...not that this matters at all really...because:
XOne's GPU is 768 shader GPU, which translates into 1.31TFLOPS at that clock speed, while X1 in Switch is 256 shader part which translates into 393.2 GFLOPS. Sure, it's not wise to compare FLOP for FLOP, not even from the same vendor if it's not the same or similar tech, let alone from different, as is case here of AMD vs nVidia, but without going into TMUs, ROPs and memory bandwidth this will give you fairly decent impression of where it stands.
And this is docked. Now take HH mode, downclock GPU inside Switch even lower to 307.2MHz (or 384MHz, dev's decision) and you come up with 157.3GFLOPS (or 196.6GFLOPS).
As I said, if its only docked mode they need to worry about, yeah, sure - maybe it woudn't be as easy as it could've been if Switch had little more juice, but if market is there they would make the effort. But with such a low HH performance, I don't see many AAA devs doing it.







