| Qwark said: Those numbers are hard to track and often inconclusive since not every digital store will give insiders data on that. For now on console add 20% of the physical sales and the total software sales are pretty accurate. |
Problem with that is that not only does the digital percentage vary by region but the base percentage is always changing. For example, how would you work out the sales for GTA V when it's been released on 5 platforms and has been selling in great numbers from 2013-2017, in addition to selling well in many regions? Adding 20% just doesn't cut it.








