ArchangelMadzz said:
zorg1000 said:
1-4. is beating around the bush. nothing you have said supports that Nintendo games would sell significantly higher by being on PS/XB. i know you said its not 1 to 1 but my examples are still valid, a bigger install base does not automatically mean bigger sales.
5. developing for PS/XB/PC would take significant resources away from their handhelds. A huge struggle Nintendo has had is supporting 2 platforms simultaneously. they struggled to support both 3DS & Wii U so what makes you think they can give strong support to an HD handheld while also developing games for PS/XB/PC?
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No ti isn't. can you literally name 1 example where a third party game has sold 0 on a platform when it has released on others? Every single Nintendo game will sell better if it was on PS/Xbox/Steam. You can argue if they could sell more to be worth it, or the ratio of sales but it's absolutely ridiculous to say it wouldn't sell better. A Bigger install base = more sales. If they released Zelda on PS4/Xb/Steam tomorrow will it sell 0? No. Will it take away some switch sales? Yeah, sure but definitely will be more sales than just being on Switch alone.
5. They struggle to support enough to justify having a system for their games. A Ubisoft exclusive console would be a hard sell because they don't release enough games to justify an exclusive system. If Nintendo released 3 games a year that would easily be enough and still support their handheld.
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wow thats a shitty argument, when did i say any game would sell 0 zero by being on PS/XB/PC? i said there is nothing to suggest that a Nintendo game would sell significantly higher on PS/XB/PC compared to Nintendo hardware.
how does releasing 3 multiplat games a year make mose sense than releasing those games on their own hardware? by releasing them on their own hardware they potentially move more hardware & accessories while also eliminating the need to pay royalties.