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Zelda isn't a simple game. Yes you can avoid enemies I guess ... for a while, and even then you have to get by by the skin of your teeth. It's a survival game.

It uses virtually every button on the Switch dual analog controller too, and none of the buttons are really trivial too, you better be able to for example use dual analog or you're not getting anywhere in this game. You need to be able to cycle through various menus, sometimes pretty much in-game too. This isn't a game you can button mash your way to the end.

If you can play Zelda: BotW and play it well, you can play anything this industry has to offer with minimal learning curve I would say.

But SO WHAT. That's great. Not sure why we should feel "bad" about that. Where are those Wii Sports players today? They're not playing Nintendo. 

I'd bet in 8 years people who were playing Zelda BotW will still be playing and will be Zelda fans. Gimme Zelda, gimme Switch. It's breaking records just fine without the soccer moms. So is PS4. Maybe the traditional industry doesn't need those people? Not that they'd pay anymore than $1 for a game nowadays anyway, so why obsess over them. 

900k in March to me with a 105% (lol) attach rate for a game as difficult as Zelda tells me Nintendo can succeed using a different approach here. Because Switch is portable is can co-exist and even draw upon audiences from Playstation and XBox, a welcome change of pace from Sony/MS stealing Nintendo players as they get older. This didn't work before because Nintendo was making home-only consoles, and really who needs two consoles that are basically exactly the same? Switch though by it's form factor is basically able to break this rule. You can't put your PS4 in your backpack and play it on the train.