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curl-6 said:
bigtakilla said:

Lol, disagree with what? That there are frame dips in BoTW? That those frame dips are a direct result of not being able to handle the effects that place the game over XCX visually?

The primary cause of slowdown in the Wii U version of Botw seems to be background streaming and an abundance of alpha. The effects where it tops XCX, like realtime rather than baked water reflections and volumetric rather than screen-space lighting, don't seem to cause much of an issue.

Truth