mZuzek said:
Captain_Yuri said:
I don't get what the deal is with making certain games M rated... The rating has nothing to do with the quailty of the game. The reason a certain game gets an M rating is because the game is designed that way. Forcing a certain series to go M rated just for the lulz (I mean to make them more "Mature") will do nothing for the series. Developers don't go in and think, geee, lets make a game that is within this rating and build our game around it... Developers make their vision in the concept stage, make their game and then they get the rating from ESRB and what not during later stages. If the developer/publisher feels like they can convey the original vision even by censoring a few things, then they will censor it to get a lower rating but if the game has soo much content that censoring it will not convey what the developers intended in the first place, the game will get a rated M rating.
For Metroid, developers shouldn't target a rated M rating cause that is nonsense. They should do whatever they can to show their vision and then think about the rating near the end of the development of the game. Having half-baked mature themes that doesn't actually add anything to the quailty of the game and it's only there to make the game feel like it's "Mature" is pure and utter nonsense.
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This is why people feel this way about it, Curl.
I think maybe a M-rated Metroid could be cool. But the way it's presented here, it kinda sounds like wishing they made a M-rated Metroid just for the sake of making it M-rated.
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I don't imagine Curl wants them to do it for the sake of it, he just believes that a Metroid game built with the intention of being M-rated could potentially result in a different but still excellent game. Metroid presented with the unapologetic brutality of something like Bioshock could be interesting, and as he says, Nintendo's library is somewhat starved for that type of experience.