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Nuvendil said:

1080p does not increase file size (1080p cutscene files can but most cutscenes these days occurr in real time and are not pre-recorded) and the difference between audio quality between the absurdly bloated files in games like Titanfall 2 (a game with very limited spoken lines and a limited sound track and clocked in at 50gigs) and the much more reasonable file size games like Skyrim (a game with thousands of spoken lines and over 40 music tracks and clocked in at under 12gigs) and Zelda (a game with rich sound effects, voiced cutscenes and lines (not as many as Skyrim but more than Titanfall) and a soundtrack smaller than Skyrim's but bigger than Titanfalls and clocked in at 13 gigs) is very minimal, almost imperceptible, especially when played through a sound system and not super high end headphones.  So no, that's not the reason.  

1080P video does increase file sizes. Note: I am not talking about in-engine cutscenes.
Games like Halo have moved away from in-engine cutscenes and gone pre-rendered.

7.1 Lossless Audio apply's to more than just spoken lines. It's also very space intensive verses compressed alternatives that have historically been used.

So no. I cannot agree with your counter argument.





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