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Super_Boom said:
Thanks for this insight, OP. This seems to align with what I've heard, but it's helpful to see someone walk through it.

It seems like Zelda and Horizon have very different design philosophies, with the former putting a bigger focus on exploration, and the latter being more story-focused. Nothing wrong with either, but I can definitely understand your sentiment. I absolutely loved how completely open Zelda felt. It's hard to explain I guess...but it really felt like I was given a world that was completely mine. I could choose to experience the story, could choose to walk around massive hills, fly from mountain to mountain, or just dress as a woman and collect and throw chickens to scare local children.

I assume Horizon gives you freedom as well, but the restrictions I see in the OP convince me that I probably wouldn't enjoy it to the same extent. Going into an open world game now, and not being able to glide across mountains, or climb essentially anything...I can't help but think it'd make me a sad boom...

It gives you quite a bit of freedom but does expect you to follow a (pretty broad) linear path with closed off sections if you don't.
To compare the two:
Horizon: 1. Combat 2. Story 3. Exploration
Botw: 1. Exploration 2. Combat 3. Story
Maybe story even becomes first place in Horizon later on

Exploration is still plenty fun in Horizon yet it's not really made for it, and it fails at giving you the option to create your own path / journey. Which is kinda ironic since that's what the job of a seeker is from what I gathered. Yet perhaps I have it all wrong, still scratching the surface apparently after 18 hours. It's another long one. The ability to get sidetracked is definately there.

estebxx said:
SvennoJ said:

It's a valid strategy since counter strike although without the slowmo :p I'm not that quick at aiming so when the game gives me the ability to use slow mo then I'll take it, bunny hopping around a group of corrupted scrappers or whatever.

I wanna point out this thing you said right here:

"yet most of the time it comes down to bunny hopping around (to stay in slow motion)"

Can you play the game however you want?

Yes absolutely, but the way you worded that makes it sound like you NEED to jump all the time for slow mo in this game, and thats not the case... in fact i dont know a single person that plays this game (aside from you) who does this, i mean... you literally have a slow-mo ability called concentration that slows time and it recharges after 6 seconds, being able to do slow-mo every 6 seconds is more than enough (and against some enemies its even OP), and even then you dont need slow-mo all the time, you can perfectly just fight without it.

Maybe I just suck at it :) Yeah I know about concentration, it usually runs out before I get my shot off. I didn't upgrade it yet though, it's next on the list. When I screw up being stealthy, which usually happens, I end up jumping around in a group of angry dinobots. It works. Analog aiming is not one of my strengths.