By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:
VGPolyglot said:
How does Nintendo manage to compress their games like that? Why can't PS4 or XBO games do that? I am constantly having to delete games to have enough space.



That demo was done in 64 kilobytes or 0.064 Megabytes.

*****

Nintendo typically achieves what it does because it's not spending untold Gigabytes on full 1080P video, 7.1 lossless audio.

1080p does not increase file size (1080p cutscene files can but most cutscenes these days occurr in real time and are not pre-recorded) and the difference between audio quality between the absurdly bloated files in games like Titanfall 2 (a game with very limited spoken lines and a limited sound track and clocked in at 50gigs) and the much more reasonable file size games like Skyrim (a game with thousands of spoken lines and over 40 music tracks and clocked in at under 12gigs) and Zelda (a game with rich sound effects, voiced cutscenes and lines (not as many as Skyrim but more than Titanfall) and a soundtrack smaller than Skyrim's but bigger than Titanfalls and clocked in at 13 gigs) is very minimal, almost imperceptible, especially when played through a sound system and not super high end headphones.  So no, that's not the reason.