| Nuvendil said: Performance issues have mostly been ironed out. But Runs and looks great? No, I disagree. This game does not - DOES NOT - warrant 30fps on Xbox One and PS4. They seem to judge whether the FPS is good based on what the dev targeted and no, that's not the standard. This should be 60fps. This is down to lack of some basic optimization efforts (some of which seem plain to see) and most importantly the absolutely, positively bafflingly absurd decision to go wtih UNITY with these kinds of goals in graphics. Unreal Engine 4 would have been a far, far superior choice. But the graphics taken as they are do not warrant the extreme praise given here and definitely don't warrant 30fps on PS4 and Xbox One. |
I get the feeling that a lot of their praise is because it looks and runs so good for a Unity game. I mean, it's definitely a big step up from the likes of, say, Super Bomberman R.
But yeah, not the best choice of engine in my opinion either. They probably chose it cos it was free, dunno if UE4 was yet when they started development.
Still, its reassuring to hear that the framerate issues are nowhere near as bad as internet forums seemed to indicate.







