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RolStoppable said:
BraLoD said:

LoD has a world map with places connected by lines, while PS1 FFs had open maps to walk into.
I don't think FFs had better design than LoD, just different design. I actually enjoyed LoD straight on point world map more to be honest, but can't say it's a better design as well, it's just different, LoD focus the game on progressing foward together with the story, FFs had more freedom while being able to get the story on hold to explore/do other things. Both were just different.

That sounds like LoD has better design, because walking around on a world map that gives the illusion of freedom while not providing real freedom drags things out and merely creates filler between the better parts of the game.

Sounds better because he hasn't told you that if you want to backtrack from city C to city A, and dungeon B is in the line that connects them, you'll have to go through it, which is a pain in the butt because LoD has random encounters.