What's this nonsense about Zelda not having story driven walls? The entire beginning of the game takes place in an area you aren't allowed to leave until you complete certain tasks. Also, a ton of the things in the world are blocked off by stamina limitations.
This argument really bowls down to grinding to progress or doing story missions to progress.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.







