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darkknightkryta said:

The only invisible walls of the game are when you're trying to get out of the world... No game lets you out of the world...

If I remember the Revenge of the Nora quest properly (I could be thinking of another quest), you hit that respawn machine, but this is the only one.

I honestly don't know what invisible walls you're talking about though. I've literally ran up some mountains by just constantly jumping. You can get to any part of the map, assuming it's not outside the play area.

Save money to buy the purple travel bag, it gives you unlimited fast travel. The game also has a lot of camp sites so travelling is no issue. You don't even have to touch a camp site, just being near it activates it for fast travel.

Fighting humans are lame, I'll agree, but the robot fights are well done. There's a lot of weapons you can buy that opens up different strategies. The fights get pretty varied too depending on what strengths and weaknesses an enemy has. Also trying to hit those target points  with the right weapon is fun and rewarding.

Check the map I posted up there. Both sides are within the play area, both unlocked. Yet it doesn't let me take a very reasonable shortcut to where I put the flag. Mountain goating up the hill was no problem, yet an invisible wall on one side and the threat to reload on the other wedged me in. I understand it when it's the actual edge of the world as when I was trying to swim out of the map. Yet I seem to frequently run into them inside the map too and they were inside the quest area too with different invisible wall rules to AI and the player. They can't follow me in some places, I can't follow them in others. It's not game breaking, yet this kind of game design belongs in the past.