By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zorg1000 said:
Magnus said:

If Wii U had better specs than PS3 and 360 they wouldn't have had any trouble porting 360 and PS3 games to Wii U. The reality is that the Wii U CPU was significantly weaker than the 360 or PS3 CPU so third-party ports ran worse on Wii U than on 360 or PS3.

or you know, sales of the console and 3rd party software may have had a little bit to do with it.

Launch day ports ran worse on Wii U than on 360 and PS3. That is inexcusable.