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bigtakilla said:
curl-6 said:

Those tracks can be demanding though; an open cityscape, detailed rock formations, a wide variety of high quality materials from coarse concrete and stone to lustrous metal and translucent ice, weather effects, moving elements like spacecraft and robots. XCX may have a higher quantity of assets in play at once, but FRN's are much higher quality.

And the interaction with these spaces are more than just the size of the track, but interaction with the entire world.

I'm talking about graphics, the quality of the assets/techniques and how good it looks. XCX has some awesome landscapes, but ultimately it has too many visual flaws for it to be a candidate for Wii U's prettiest game in my book.