Intrinsic said:
Thats the thing though... what you are saying sin't possible either. People keep saying this thing a lot. A PS4 portable...... but when I see that I just think to myself that these people don't really know how hardware works. The switch in docked mode has a peak power draw of around 17watts. Mind you, thats 17watts for the entire system so it covers everything that requires power to run in the switch and not just the APU. The PS4 on the other hand draws a max 140watt of power. Thats like 7 TIMES more power needed!!!! And this isn't even taking int consideration that sony would have to make cart versions of all its PS4 games or go all digital and still put in a significant sized nad flash module(s) in the unit (which is way more expensive than throwing in a HDD. For there to be a PS4 portable, max power consumption has to come down to around 20watt. Even shifting to a 7nm node..... thats just not possible.
Alright, lets put our preferences aside here and be honest.
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1. We'll have to wait and see if the new console CPUs are total game changer. I don't think that will be the case.
2. PS4 Pro is a contradiction. Its the premium console for 4K TVs, but it too rarely does 4K. Passable resolution, sure. But again a more capable console that did 4K and even did a better job boosting performance in non-Pro games would have been more desireable. $499 is still pretty reasonable for a premium device designed to work on cutting edge TVs. For those on a budget, get a PS4 Slim.
3. PS4 Pro underdelivered for a premium console. Which is why you see a lot of people saying its not a big enough improvment to justify the purchase. Again, I believe people wanted more power with the Pro.
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