It's actually hard for me to nail this down to just one title.
In terms of sheer artistic beauty, I'd have to go with Trine 2: Director's Cut.
On a purely technological level, Fast Racing Neo takes the cake; resolution aside it could pass for a PS4/Xbox One game.
Captain Toad Treasure Tracker also deserves a mention, as it looks almost pre-rendered at times.
And then there's Breath of the Wild, which is less consistent, but at its best, wading through dense interactive grass as particles blow in the wind and a blazing sunset casts lush volumetric lighting across the landscape, is absolutely stunning.
Mar1217 said: Artistic standpoint : Breath of the Wild Technical standpoint : Xenoblade X |
I'd actually put Zelda above XCX technically. A lot of effects they share are done in a more demanding and advanced way in Zelda, such as water reflections, light shafts, etc.