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It's actually hard for me to nail this down to just one title.

In terms of sheer artistic beauty, I'd have to go with Trine 2: Director's Cut. 

On a purely technological level, Fast Racing Neo takes the cake; resolution aside it could pass for a PS4/Xbox One game.

Captain Toad Treasure Tracker also deserves a mention, as it looks almost pre-rendered at times.

And then there's Breath of the Wild, which is less consistent, but at its best, wading through dense interactive grass as particles blow in the wind and a blazing sunset casts lush volumetric lighting across the landscape, is absolutely stunning.

 

Mar1217 said:
Artistic standpoint : Breath of the Wild

Technical standpoint : Xenoblade X

I'd actually put Zelda above XCX technically. A lot of effects they share are done in a more demanding and advanced way in Zelda, such as water reflections, light shafts, etc.