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Mr Puggsly said:

I think the main takeaway from the reviews is the core gameplay itself isn't what turned critics off, I heard more complaints about the overall game. Such as technical issues, too long, bad camera, boring mini games, some bad level design, etc.

Frankly this isn't uncommon. I've played a lot of games over the years that were fun to a point and just get really boring for various reasons.

I don't buy the narative its too much like an N64 game to be enjoyable. It sounds like Yooka Laylee was overall just poorly designed.

Indeed. The problem doesn't seem to be the concept (people crowdfunded the crap out of it, after all), but the execution. 3D platforming can still be fun as hell, but there are many quality of life enhancements that we've come to expect from our games in the last 20 years that seem to have been ignored here. Even compared to its source by its own standards it's reportedly inferior in certain design elements.