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Faelco said:
It doesn't work like that. Niche isn't related to sales that way. Niche games usually don't sale a lot because they are niche games, they're not niche games because they don't sell much. Niche is about genre, themes and target audience. Persona is an anime high-school class and dating sim/visual novel/turn-based JRPG, it's the definition of a niche game that will appeal to a very specific or informed audience, while the broad audience will say "what is this?" or "what's the point?". Persona 5 could sell 5M and still be a niche game. The most successful niche game ever, maybe, but niche game nonetheless. Meanwhile, PES could sell 100k and would still be a football game, basically the opposite of a niche game. Unsuccessful or flop doesn't mean niche.

This right here is spot on for what I consider niche as well.

Niche isn't a permanent status either.  Hell, 15 years ago comic books were a niche market.  Now thanks to the prevalence of the movies, it has become a more mainstream thing while the sales of the books haven't exactly taken them out of the "niche" mindset for a lot of people.