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Tie ratio will largely be determined by how the library develops IMO.

Zelda, Mario Odyessy, and Xenoblade 2 paint a good picture early that Nintendo understands they need to have the big, epic experiences.

But Nintendo has a poor tendancy to meander and lose focus as a generation goes on.

If the Switch gets flooded with too many small scale/bite size games and tons of lower budget types of experiences, then I think its tie ratio will suffer as people will look at it more as a portable device.

To keep that thing docked you want experiences like Zelda and it's up to Nintendo to not forget to keep making games like that. You have an excited portion of fans now, but they can lose interest if you don't keep them happy. Nintendo can't afford E3 2008 style fuck ups in other words, they must have a regular flow of content that excites the home console player, and the home console player wants games that really *need* to be a 55-inch HDTV.