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zorg1000 said:
Soundwave said:

3DS and Wii U were badly hurt also by Nintendo relying on the Wii/DS fad crowd to show up. 

Nintendogs + Cats was supposed to be the evergreen huge hit that Nintendogs was on DS. Nintendo didn't just randomly choose that game. They thought that would be just as successful and bring in casuals like Nintendogs did on DS, in fact they probably resisted doing a sequel on the DS to save that game specifically for the DS successor. They figured with Nintendogs, they had a good launch for the 3DS in the bag ... they were very wrong. 

NSMBU and Nintendo Land ... same story. 

Nintendo badly got burned trying to rely on this audience, because that audience ditched them. 

With Switch they are giving the core Nintendo fans what they want ... a big, epic Zelda game with modern game play stylings that can compare to other modern games like Skyrim and a system that isn't overly marketed towards soccer moms or kids. Mario Odyessy looks to be following that by returning to the sandbox Mario style, and moving away from the more casual style 3D Marios. 

so you agree that basing Switch sales on the previous generation decline doesnt add up?

Well appealling to your core base and exciting that group is a positive. However that alone doesn't get you all the way home. 

There are still issues in a broader sense, I mean in the modern world convincing people to carry yet another electronic portable device with them, it's a lot tougher than it was 10 years ago for obvious reasons.

That is the one benefit of the Wii/DS approach is when you swing wildly for the fences, sometimes you can connect, the downside is if the gimmick/innovation doesn't take off you are really, really screwed (Wii U/3DS). 

Switch is more of a pragmatic, less risky system, it reminds me actually probably most of the N64, a pretty powerful little piece of kit, though the N64's claim to fame was the 3D environments, Switch's is the play anywhere concept. Both rely heavily on Ninendo core IP to drive hardware sales and it seems like Nintendo is returning to the notion that those IP need to be "epic", which is remiscent of the N64 days. Joycons are neat but they're not some kind of gameplay changing revolution.