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Yeah, well thats kinda what I meant by "combo's" in melee, you kinda had to play it how you saw it :P and having the know how for the various ranges of percentile damage. It just seems like now the enemy doesn't react to many "set-up" techniques, and my ability to catch up to an enemy to further annihilate him has been decreased lol. It's more of a cause and effect game now instead of a free-flow to me. On the plus side it seems much more true to it's name "SMASH brothers" in that there seems to be a much higher emphasis on single hits, but I kinda liked the pacing of melee :/



From 0 to KICKASS in .stupid seconds.