Metroid Prime was kind of boring, to be honest.
The controls were clunky and sluggish, and I am not sure why you think there's a good story? The game had a bit at the beginning and a bit at the end, and it was fairly unmemorable. Scanning items for definitions is NOT story. That is what you call an annoying and intrusive mechanic to provide info dumps.
A story is how a character overcomes a conflict,the other characters, dialogue, action, narrative, and plot structure that takes the reader/audience/player through the story. Stories begin with a setup and a conflict, then follow a plot of points that escalate the conflict, leading up to the climax. A game with a good story is Final Fantasy 7, Chrono Trigger, or Xenogears... but certainly not Metroid, that game has almost no story to speak of.
I describe myself as a little dose of toxic masculinity.