Yeah, when I read his review, I couldn't help be disagree with him and feel he does exaggerate things, but that's the sort of thing he does. Some of his points seem kinda silly, such as the bloodmoon part you mentioned. I think the 1st time you see it you have to watch it, but after that, you can just skip the cutscene. It's not really long at all and comes off as a nitpick. (I'm more annoyed the bloodmoon doesn't stay out longer for a certain side quest)
There are other moments, such as entering shrines is immersion breaking (loading screens are immersion breaking now?), having to switch weapons via a menu is also immersion breaking (just hold the right direction button and choose a weapon. It's not that time consuming), and several puzzles having motion control (I recall a few of them being motion based, and they're not really bad at all, especially out of 120 of them). Many of his points feel more like nitpicks than actual problems with the game.
I suppose there could be ways to remedy some of these, such as having the bloodmoon happen in game while you're moving, or having weapon switch without pausing the game, but really, they're not all that big of a deal. It feels more so of Jim making a big deal out of minor things.
I don't hate him or anything, but just disagree with them.



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