Nuvendil said:
This is not a glitch from what I can tell. It actively despawns wild creatures if you pursue them too far. I don't know why, it's not a hardware thing. My guess at this point is to avoid the AI wandering into areas that it shouldn't where the terain may cause issues? Or to keep creatures more or less confined to their natural habitat? Not sure, but it doesn't appear to be a bug so much as a very odd design choice. |
It's certainly possible that it was done intentionally, and like you say, it's not hardware related.
- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."







