Pemalite said:
In real life. A puddle doesn't always fill to the same level and always have the same puddle shape. And sometimes may not even form at all. |
jesus are you being serious? have you played Breath of the Wild? the nature and world effects are incredible
by far GOAT weather effects to this point. The lightening, the rain, the sand, the physics of the world, its an incredible amount of attention to detail. What you're suggesting- the concept that a game would have it randomly rain a different amount every cycle and then have a constantly random puddle size all over the world- that's just ridiculously unecessary.
Other games haven't even done what Breath of the Wild does in terms of details and you're finding stuff to BS about. the nature engine is sick, I mean even when clouds are passing over you (and this appears to occur randomly) you'll for a split second have their shadows go over you and things. Things as small as birds have shadows. The detail is great.







