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  1. Soon after a game is released people find a "way around" the overly large gestures because they get "Wii Arm" as my sister calls it; in Boom Blox everyone (except for the young children) have adopted the Wrist Flick throw because it is less painfull and can be done sitting.
  2. This sounds more true to the series, and can offer a (much) more balanced gameply experience.