Good to hear the Switch version will come soon. This game fits the platform perfectly.
It's exciting how one of the best and most versatile game studios in history is resurrected through independent and talented teams.
- Chris Sutherland's team (Banjo-Kazooie + Banjo-Tooie) -> Playtonic Games (Yooka-Laylee)
- David Doak's team (GoldenEye 007 + Perfect Dark) -> Free Radical Design (TimeSplitters) -> Dambuster Studios (Homefront)
- Chris Seavor's team (Conker's Bad Fur Day) -> Gory Detail Studio (The Unlikely Legend of Rusty Pup)
- Stamper Brothers' team (Battletoads + Donkey Kong Country + Jet Force Gemini) -> FortuneFish (That Bouncy Thing + Cat Logic)
Other key developers from the old Rare are also still part of the game industry:
- Gregg Mayles (Battletoads + Donkey Kong Country + Banjo-Kazooie) -> new Rare (Banjo-Kazooie: Nuts & Bolts + Sea of Thieves)
- Ken Lobb (Killer Instinct) -> new Rare (Killer Instinct 2013)
- Lee Schuneman (Diddy Kong Racing + Star Fox Adventures) -> Lift London (new IP)
- George Andreas (Donkey Kong 64) -> SIE London Studio (The Playroom + PlayStation VR Worlds)
- Martin Hollis (GoldenEye 007 + Perfect Dark) -> Zoonami (Go! Puzzle + Bonzai Barber)







