JEMC said:
Well, they lowered it because, in his opinion, they would fix it later by hand. What we should ask is why they didn't do it (did they ran out of time or was it because of budget reasons?), and if there is a way to fix it once the game has been launched. In any case, like he mentions at the end, this will only serve to increase the quality of animations from now on. |
The problem is the 5 years between the preproduction and the release. A decision was taken 5 years ago, the early devlopment implemented the algorithm, then they started to implement the facial animation before realising they would never have enough time to finish them and they couldn't go back without tremendously delaying the final game for a single element that went wrong.








