potato_hamster said:
So if you haven't gathered, the part where you get a new shiny weapon, use it 40-50 times, and then you can't ever use it again is the broken bit. The fact that other games have implented the broken system to varying degrees doesn't make this system any less broken. |
Do you not understand what broken means? It's ok if you don't. But having a feature doesn't make it bad. In halo, there are times where I get a rocket launcher but I get limited ammo, just because the ammo runs out doesn't mean the game is broken. And just because a sword breaks after a few hits doesn't mean the feature is broken. So do you have a real example?
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