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potato_hamster said:
Wyrdness said:

Yeah Power Glove had a bad design and? If you think comments like these are giving you any ground here they're not they're only serving to make you look more out of your element here, it doesn't even debunk anything posted it just comes across as a defeated comment.

You've not once here offered a single explanation to why durability is broken but seem hell bent on targeting peopl over it.


Reasons why durability is broken is subjective to the person who plays the game and doesn't enjoy it.

See how you said how the Power Glove had a bad design? Lets just try this thought exercise: The weapon durability in BotW is... a bad design. Huh... Imagine how that works. You want to argue over "bad" vs "broken", well that's just a matter of semantics and I don't care for it. If you prefer, just replace every usage of the word "broken" with "bad" in previous instances of the conseration, because I'd rather not get caught up in such nonsense.

Broken is not subjective drop that nonsense, not enjoying something doesn't mean it's broken it.

BOTW durability is not bad design as it works well the weapons and items in the game are resources you manage to get you through situations much like the paired weapon system in Halo, in the latter you're forced to drop or lose weapons to progress as well, it's not broken because fundamentally the designs of both systems work in a way that the play can always get through especially if the player is optimal. Power Glove was just bad design because it was not practical and nothing could really take advantage of it.

You seem to be trying to push this notion that something not being to someone's preference is bad design or broken, it's not bad design is something not very practical and broken is something not working as intended.

Example of bad design is the Swarm Host unit in Starcraft 2 LOTV as it undermines RTS fundamentals, example of something broken is the junction system in FFVIII as it was never properly balanced and is now days exploited to make the game super easy. or the blind status in FFVII as it never worked properly due to programing errors.