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Underpowered is a strange question to ask, as hell yeah, from a PS4 Pro standpoint or even an Xbone vanilla stand point yes.

As far as compared to Xbox 360, or PS3, no. It was easily on par with those systems if not a bit more powerful. A lot of this "Wii U was weaker" nonsense came from the issue of bad ports where Digital Foundry would compare a game that has had installs to the Wii U version that didn't. This has an effect on overall performance as does Wii U having vsync enabled for all of its games. The good part of vsync is no screen tearing, and no Wii U games seemed to have many (if any) dropped frames. The bad part seems to be lower fps at least in multiplats.

Basically, if Windwaker (which no one thought would be 1080p), Breath Of The Wild (huge open world with modern gaming effects), Xenoblade X (gigantic open world running at a fairly stable 30fps), Super Smash Bros (1080p, solid 60fs, 8 player fighting game) were all on the system there is simply no way you can make me believe the console was "weak" comparitively to PS3/Xbox 360.