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KLAMarine said:
thismeintiel said:
If distracting frame rate drops aren't part of a score, even if fans say you can barely notice them (which means for the average gamer, it will be noticeable), then I guess games shouldn't be rated on any technical aspects at all. Shitty graphics? Who cares. Bugs galore? Who cares. Input lag? Phh. I had fun with the game, so I'm giving it a perfect (or damn near it) 10. Can't have it both ways, yet fans and reviewers try.

That's not terribly unreasonable.

I'm inclined to agree. Obviously bugs, glitches, framerate, etc. can detract from the fun, thus lowering the score. If the problems are there, but minor, it shouldn't ruin the perfect score if you feel the game deserves it. Entertainment value is the main proposition of a video game I think, so that should be factored above all. 

Otherwise, simple games would be highly favored over complex ones. Most puzzle games like Tetris or Puyo are perfect in their execution, but may not provide the same level of entertainment as a game like Zelda or Uncharted. More ambitious games will always be at a disadvantage because so much more can go wrong with them. So when a game is super amibitous and MOST of it goes right, I think that's gotta count for something.