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DélioPT said:
Miyamotoo said:

If point was just to extend life of product, why they didn't canned basic 3DS after New 3DS XL or after 2DS!? Fact is that you will much easier sell your platform if you have different price points of your platform, not all people are willing to pay just on higher price for product. 2DS is first lowered price hardware that is part of family, because 3DS was highest price Nintendo handheld and they wanted to have more afordible devaice, and now we have Switch that's even more expensive, not only that but Switch will not have huge price cut in its 1st year like 3DS did.

Of Course they need to have lower priced version if they want potentially much bigger sales. Like I wrote, "Sony and Nintendo operating different, and of course they will need lower price point because with current price point of Switch they dont have replacement for segment of $150-200 price point that's currently covered buy 3DS and 3DS XL. Of Course that much more people will be become part of Switch platform if they have device for $150-200 that plays Switch games instead of $300 (espacily for those who dont want to play on TV).

You comparison with Apple is bad, beacuse Apple do exatly things I talking about. Apple has iPhone 6, iPhone 6S, Iphone 6 Plus, iPhone 6S Plus, iPhone SE, iPhone 7, iPhone 7 Plus, plus multiple versions of those models from 32GB to 256GB. Do you actualy realise how huge price point Apple is covering with their iPhone line!?

You are totally wrong that those are all same people who are willing to pay $300 for current Switch, and people who dont need (TV mode) and that $300 is definitely too high price for them but they would pay around $200. Yes curent Switch will be chepaer buy the time, but also Switch Mini/Pocket will also cheaper buy the time, we already saw Nintendo doing that with DS and 3DS line.

 

Well we have infos that Switch development is very easy and actually that Switch is light years ahead of Wii U in that matter. 3rd party games will always in any case look in handheld mode of Switch. Like I wrote, "on launch Wii U actually had pretty solid 3rd party support (Call Of Duty, Batman, Mass Effect, NFS, Fifa, NBA...) but 3rd party abandon Wii U after terrible sales and when realise that Wii U is a fail". 

They didn't can it because they had stock left - or still have, who knows - and because it became the second lowest entry price point for the platform.
I don't know about where you live, but i can't recall seeing the regular 3DS for some time.
2DS a different move for Nintendo for 2 reasons: offer a lower price tag and take away the 3D screen. This was probably the biggest reason for 2DS to exist. Remember all that talk about how 3D could hurt children's eyes and how not everyone adapted well to 3D?

I know that there are people who won't pay 329 for the Switch or could care less for the home console part of it? But how big is that market anyway? Would it make sense to make a smaller product when kids already pay with tablets? How can Nintendo offer an equal product to the regular Switch with a smaller price tag.

In theory yes, 200 price tag will attract consumers who wouldn't pay 300. But that's in theory.
Consoles and smartphones have shown that if the product is desirable, people will pay up whatever companies ask for to get it. Period.
And although there will always be people who won't give in, that market will be the more small, the more attractive/desirable the product is.

The comparison to Sony and Apple is more than fair: they always started with high price tags and sold a ton of consoles/devices.
The introduction, in Apple's case, came as a result of competition and they needed to lower the price. But even that, and if i'm not mistaken, the not-mainline versions lacked something (the camera quality).
You don't get to lower the Switch price just because you offer a smaller version. Something will have to give and you will end up with an inferior product, not just smaller.

You didn't understand me.
It's not about how easy it is to port games. It's about what you can get out of said machine.
Right now, Switch is clearly inferior to XB 1 and PS4, if they don't catch up to future PS and Xbox products, it won't matter how easy it is to port to Switch, the time will come where the difference is so big that devs will not want to butcher their games so they could work on Switch and fit in a cartridge.

Wii U didn't lose support because sales showed it failed, Wii U didn't have even before it went on sale.
Bringing games to a console takes year and if there were games coming in the first year you'd have seen a lot more in 2013. After that you'd see the difference.
This video is from May, 2013, a few months after the Wii U came out: https://www.youtube.com/watch?v=_Ig7A-eaZA8

Most logical reason is to offer even lower price point for 3DS for people who dont want to pay $150, but point is that they already done that with 2DS. You have New 3DS, New 3DS XL and 2DS on market, so 3 price points of 3DS, from $80/100 to $200. Yes, with 2DS they took away 3D screen and had more affordable option of 3DS family, same would be with Switch, take away TV mode with Joy Cons, Dock...and you have more affordable Switch option for people who dont need TV mode. Just in case of Switch its even more important because when 3DS dies, they will not have lower price point on market.

How big that market is!? Look at installed base of 3DS and installed base of Wii U, maybe that isn't best scenario, but fact is that handheld market always had much bigger instal base than console market in case of Nintendo. Actually Switch Mini/Pocket only for handheld playing for around $200 would force good number of 3DS owners to upgrade to Switch platform that are not currently willing to pay $300 for Switch with TV mode.

Like I wrote, fact is that Nintendo always manage their business different compared to Sony, Nintendo always had multiple price points on market, Sony usual only one.

Like I wrote, Switch Mini/Pocket will loos TV mode and console mode with dock and Joy cons, and it will be device just for handheld play. Not relly hard to understand.

 

Like I wrote, any games could be ported to Switch, if devs want they can ported even to PS3/Xbox360, or Wii or mobile phones. If devs think that porting would pay of to port game to Switch, they will do that, but actually most important is healthy platform that sells. Its very simple.

Do you actually see what I writing!? Wii U at launch had games like few Call Of Dutys, few Batmans, Mass Effect, NFS, Fifa, NBA...so actually Wii U had solid (not best or good but solid for Nintendo platform) 3rd party games on launch and that's a fact, but after terrible Wii U sales in 1st year and become clear that Wii U is faile, we saw that every 3rd party abandoned Wii U in its 1st year. Why do you think Wii U got just only one Fifa, one NBA or one NFS, while for instance Wii had tens of them!?

 

PLS read what I already wrote, there is no point to repeating myself.