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Intrinsic said:
GOWTLOZ said:

I think with Breath of the Wild's success and the sales benefit it gave to Switch both Sony and Microsoft will have one huge first party game as a cross generation game even delaying the game to be cross generation. I think they will be God of War and Halo 6.

I kind of don't like that but the success of the Switch and Breath of the Wild has set a precedent for other companies.

Errrrrr...... no.

No precedent has been set. As it stands, in case you don't know, the PS4 managed better launch sales than the switch has managed so far. By January 2014 around 2 months after the PS4 launched it had sold 4.3M consoles worldwide.

And I strongly doubt sony holding back a game just to release it as a launch title with their next console. And both Halo 6 and God of War will come no later than next year if not this one. But lets say God of war is due out in 2018 to an at the time install base of over 85M, or hell in 2019 to an install base of over 100M..... you expect sony to hold the game back till 2020 s it comes out with the PS5? Because they don't wanna make money?

PS4 sold well at launch because it had an incredible nuymber of multiplatform games. Switch did not have a Call of Duty, FIFA, Assassin's Creed and Battlefield at launch and the PS4 had the best console version of those games. Switch had just one game worth playing at launch which makes its sales more impressive and even that being a cross generation game did not effect sales of Switch.

This would give them more incentive to do so because then that would lead to a very high quality exclusive game at launch which a console usually doesn't get in its first year and would bolster the lineup and outlook towards the console by a huge amount which is beneficial to the sales of that console. Also their game will sell more due to being one of the few launch games and would get more attention so its good for both the console and the game. People who have a PS4 will be able to enjoy God of War, and it will also draw the attention of the media as a PS5 game and may bring in new fans who are PlayStation fans but didn't play any God of War game and bought the console and so picked God of War because it was one of the best games on the console at launch.

That way the game will also have no competition for months and would sell incredibly well and word of mouth will spread that there is this amazing game on PS5 increasing sales of the new console. No one will want to play it on PS4 who doesn't already have one and some PS4 gamers might buy it at launch on their system and then buy it again on PS5 when they get one. Also that way Sony can show that they are still supporting PS4.

Ka-pi96 said:
Intrinsic said:

Errrrrr...... no.

No precedent has been set. As it stands, in case you don't know, the PS4 managed better launch sales than the switch has managed so far. By January 2014 around 2 months after the PS4 launched it had sold 4.3M consoles worldwide.

And I strongly doubt sony holding back a game just to release it as a launch title with their next console. And both Halo 6 and God of War will come no later than next year if not this one. But lets say God of war is due out in 2018 to an at the time install base of over 85M, or hell in 2019 to an install base of over 100M..... you expect sony to hold the game back till 2020 s it comes out with the PS5? Because they don't wanna make money?

Well if anything it would be TLOU + GTAV that actually set the precedent. Release near the end of the gen, then re-release on the new platform for a huge boost in sales thanks to double dipping. You'll get much more sales that way than releasing on both last gen/current gen at the same time.

That precedent has already been set and that started with Tomb Raider. I'm saying that this is another thing that publishers can do and I think Sony and Microsoft will do this.

AlfredoTurkey said:
pangfslng said:

But BOTW LOL.

User was moderated for this post

-Super_Boom

Zero Dawn has no chance to beat it in lifetime sales nor attach rate. Hell, BOTW has already beaten Horizon's attach rate like a red headed step child. 

That is quite a goal you set for these games. I'm pretty sure companies don't just care about attach rate but the actual sales of the game because that is what makes them money not the attach rate.