osed125 said:
Mipha's Grace has a very long cooldown, so I don't think is overpowered; there were time where I was revived during during a Lynel's fight just to die a minute later haha. Daruk's protection only has 3 charges and a pretty long cool down as well; I usually had to burn my 3 charges during a single encounter, though that might be me just sucking at the game. Revali's gale doesn't do anything for combat other than escape I guess. The gerudo one (can't remember the name) was something I only use once or twice, this was my fault really; I didn't found any scenarios where it was super useful. |
Oh man, you've gotta go back and try Urbosa's Fury out some more. It does like 25% damage to Lynels and puts them into a stun state for 5 or so seconds where you can get a ton of free hits in. It also does about 5% damage to Calamity Ganon and removes his invincibility for a few seconds in the final boss fight.
Daruk's Protection is mostly useful for Guardians. If you're close enough and block a laser, the hitbox on the laser will hit the Guardians as well. It's usually enough to kill a broken Guardian instantly and will do like 60% to a fully functioning one. Has a similar effect for Ganon's laser.









