MTZehvor said:
In short: Not quite In long: Witcher (or more specifically, Witcher 3) does have an engaging narrative, but it's only able to function as well as it does because it has a great deal of control over when the player participates in cutscenes or dialogue trees that contribute heavily to the narrative. This is something that wouldn't work in a game with BotW's degree of freedom (where you can literally beat the game in an hour and never visit 90% of the game's world or view any story related cutscenes). Personally, I think that's probably for the better, as Geralt is already an extremely bland protagonist and I can only imagine how dull Link would be if he was given a large scale speaking role. |
Geralt was definitely the most noticable negative for me playing Witcher III. While I have no problem with it as I'm sure many people know the characters and cared about the story (it certainly didn't hook me in early on), I really just wanted to make some random character and head out.