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Very much welcome to the forums.

Nice first post, although I've seen a bit too many people jumping on the 3rd party sucks bandwagon. That's my problem though, not yours.

But this is how I see it:

1) Gamecube was like a disease to 3rd parties. The install base was too low to really compete with Nintendo's software. A lot of 3rd party devs therefore stopped making games for it, exclusives were very rare.
2) After Nintendo reveiled the Wii, no-one actually thought it would be a success. PS3 would hands down win this gen and 360 would be a decent 2nd.
3) The two above reasons explain why no 3rd party actually planned to bring anything decent to Wii.
4) It's only little over a year that it became clear that Wii wasn't a simple fad, but something much more than that. Only then began developers to realize the potential. In order to profit from its success a lot of ports were released, because that's the only thing they could get ready in such a short time.
5) A good game takes about 2 years to make. So the big quality games will come earliest next year. We have seen some of these already. Monster Hunter 3, MadWorld, Spyborgs, Fragile. Expect a lot more.

In the meantime some very promising 3rd party titles will see a release. Fatal Frame 4, Rygar, the Conduit (first a port, now got a year extra development time), Tales of Symphonia 2, de Blob, Tenchu, Oboro Muramasa, Project O.
See more here: http://vgchartz.com/forum/thread.php?start=100&id=14526

It's also important to acknowledge that for most devs the PS3 and 360 is a single platform. Combined it still has the majority of the marketshare. And all the big projects were originally planned for PS3/360.

I wouldn't worry too much, there's a lot on its way. Much and much more 3rd party support than GC ever saw. And the Nintendo games are until now all better than their GC versions.