Robert_Downey_Jr. said:
I definitely don't see the trophy connection. Can't imagine those take long to program in and I never would have tried many hard modes if they weren't there. It does make things more inclusive to have easier games, but there's an easy way around that. It's called difficulty settings. Then with trophies you can show if you're proud of beating a hard mode of a game as opposed to some people who just would beat the easy mode and not have the trophies. |
They aren't much work. In my expereince an intern does them in a couple weeks. In fact it was one of my first tasks on the very first games I worked on during my first video game-related internship.