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archer9234 said:
JakDaSnack said:

There isn't any hand holding in Zelda, you wouldn't know you could do those things unless you experimented.  Also after beating particularly hard groups, it's possible to get a really op weapon early on.  If durability wasn't a thing, that op weapon might make the game too easy.  

The OP weapon would not be in the early part of the game. If durability wasn't a thing. I prefer that method, than breaking.


So you want linear progression rather than an open world?